|
|
![]() ![]() ![]() pridané 13.1.2009 19:49
Pokial viem tak RSX je nieco ako 7600vky v SLI .. alebo 7800vky? Myslim,ze 6 ..
|
![]() ![]() ![]() pridané 13.1.2009 19:17
>RE:MireC
ale tak na konzolu je RSX absolutne postacujuci, pokakali tu RAMku :/ ta brzdi celu PS3, 7jadrovy procesor a co z toho :/ ale zase ked autori zapracuju a makaju tak PS3 ma super grafiku, Uncharted, Killzone 2, GT5P :)
|
![]() ![]() ![]() pridané 13.1.2009 19:07
PS3 ma RSX co je nieco medzi 7800 a 7900 a teda tak polovicny vykon oproti 8800gt.
|
![]() ![]() ![]() pridané 13.1.2009 14:34
>RE:RE:Wayper
takze je to slabsie ako nvidia 8800GT +oc ???
|
![]() ![]() ![]() pridané 13.1.2009 12:42
peak je tych 390 a to pri vyuzity zdvojenych ALU, co sa casto nestava. jednoducho tych 1.8 dosiahli tipci tym, ze vynasobili hrusky s jablkami a zjavne to zrobil daky pr clovek.
|
![]() ![]() ![]() pridané 13.1.2009 12:10
Ved tusim som napisal,ze je to peak performance .. kazdopadne je priam uchylne porovnavat HW PS3jky so Zeeboom a tvrdit,ze je to prakticky rovnake .. ale uz som prisiel ako budem s Andreiom komunikovat ..
![]() |
![]() ![]() ![]() pridané 13.1.2009 11:42
>RE:MireC
Tak nejak, Squall v kazdej hardwarovej recenzii PS3 najdes ze tie cisla nastrelila SONY a prudko zakazuje komukolvek ich merat :).
|
![]() ![]() ![]() pridané 13.1.2009 1:15
Update May 26, 8:19 PM EDT: We have received numerous emails and comments voicing doubt over the floating point capability of the RSX GPU in the PS3. While original specs put the GPU at an official 1.8 TFLOPS spec, this number in fact appears to be inflated. At this time, we have no reliable information stating the true floating point performance of the GPU. Some claims put the GPU in the range of the GeForce 7600 chip, which has been rated at 192 GFLOPS. Other claims, including Wikipedia, put the number at 364 GFLOPS. Since the performance of the GPU was just supplemental to this article we have removed this data from the table. Once we have verified the performance with the manufacturer as well as the developer, we will update this article. We regret any confusion the GPU floating point data may have caused. -wg (a to je max peak, nehovoriac o moznosti utilizovat dane jadro )
|
![]() ![]() ![]() pridané 13.1.2009 1:02
CEll ma 0.2 Tflops co je hodne a RSX ma 1.8 Tflops ale mozno tak uplny max, v porovnani s nim by mali dnesne grafiky mozno i 10x nasobok.
|
![]() ![]() ![]() pridané 12.1.2009 22:45
NVidia RSX si daj do googlu .. Alebo rovno PS3 specs .. a najdes si aj procesor CELL a ramku
|
![]() ![]() ![]() pridané 12.1.2009 22:42
>RE:Wayper
dajaku atinu 256 na urovni 1900 ... neviem presne sak si najdi na nete. Heh to az taku chudobu tam maju? V brazilii argentine a pod, ze nemaju na normalne konzoly. Ja ze sa tam maju lepsie ako my. (no zato ked obcas zhliadnem tie ich telenoveli tak sa ani necuudjem)
|
![]() ![]() ![]() pridané 12.1.2009 22:00
omg andrei ty si pripad.....
![]() no k teme - paradny kus zeleza len co je pravda ![]() |
|