CeBIT 2000 |
pridal guco 26.2.2000 o 20:30 pod hardware
HARDWARE > NOVINKY >
Tu je kúsok z reportáže z CeBITu, ktorú nájdete tu. " Like the Mac version of SW Racer, Quake III was also using full-scene anti aliasing. Head to head was a GeForce card, so 3dfx showed us the difference between Voodoo 5 with anti aliasing and GeForce without it. Unfortunately the GeForce card was running at 32 bits, whereas the Voodoo 5 was only at 16 (it crashed at 32), but the image quality differences were quite substation. When we forget about the anti aliasing, it's clear that the colors on the GeForce were much brighter, and the texture detail also seemed better. "
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